“Games”? Here are some experiments and visualizers that I like, but don’t seem complete enough to call “games”. In no order. Some have filenames that don’t match the title. Click here to go back to the main games page. |
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AACCuubbeeFFoorrYYoouu
A humming-and-images generator previously uploaded as “A Cube For You”, now w/ elaborate visual effects controls. |
HOWLER?
Video feedback sandbox featuring music by Liz Ryerson. |
Amorphous Blob Creature Adventure
A short text adventure I made in order to teach myself Twine. |
How Can You Even Tell
For the Ludum Dare 26 jam, the theme was “minimalism”. I didn’t much like this theme so I spent an hour and a half making the most minimalist game I could conceive of. It wound up being a pretty difficult game with surprisingly deep strategy. |
Typewriter
This link goes to an old blog post, there’s a physics demo at the top. Sort of a word processor except every time you type a word it falls off the screen and clatters on the floor. Note: Mouse controls; F1 option screen. |
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Fall
Space shooter made in about six hours for Glorious Trainwrecks. An actual game, but a small one. |
Fall2
Another Glorious Trainwrecks game made by taking Fall and spending another three hours turning into a platformer. |
Sweet Nothings These last six games can be found rolled up into the Sweet Nothings collection I released. If for some reason you want the standalone downloads though (the standalone versions are moddable, and actually Sun Sets and Devil’s Chord include mod versions below) here they are. |
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Devil’s Chord
Bleepy generative music toy based on tritones and phasing. Interactive enough to border on being a small, antisocial musical instrument. |
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A Cube For You
Generates images and humming forever, sort of a randomized fractal. It was originally supposed to do something else. Noninteractive except for camera. |
Sun Sets
Generates images and humming forever. Based on cellular automata rule 110. Fairly complex interactivity. Optional mods add color. |
cs/1
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pxswap
Progressively garbles an image you feed it. Interactive. |